Pengembangan Aplikasi Blended Learning Di Sekolah Saat Pandemi Covid19 (Corona)

Juanda BJ

Abstract


This research aims to develop the Blended Learning application because of the COVID19 pandemic that is hitting the world. The application is built in such a way as to simplify the process of use in school learning by using the Research and Development (R&B) type of research. The development method used a model designed by Plomp with three stages of research: 1) Preliminary Research, 2) Prototype Phase, 3) Assessment Phase. The determination of the validity and practicality of the Blended Learning application is based on the validation test of experts and users, namely teachers and students, through a questionnaire, in determining the sample, using a purposive sampling technique. The results showed that the results of this development research were as follows: 1) The validity of the Blended Learning application was valid; 2) The practicality of the Blended Learning application based on user responses, namely teachers and students, was stated to be very practical. Based on the findings of this study, it is concluded that the Blended Learning application is very valid and very practical.

Full Text:

PDF

References


Arifin, Z. (2012). Penelitian Pendidikan. Bandung: PT. Remaja Rosdakarya.

Arikunto, S. (2010). Prosedur Penelitian Suatu Pendekatan Praktik. Yogyakarta: Rinaka Cipta.

Bangor, A., Kortum, P., & Miller, J. (2009). Determining What Individual SUS Scores Mean: Adding an Adjective Rating Scale. Journal of Usability Studies, 114-123.

Brooke, J. (1996). SUS-A Quick and Dirty Usability Scale. Usability Evaluation in Industry, 189(194), 4-7.

Kaur, M. (2013). Blended learning - its challenges and future. Procedia - Social and Behavioral Sciences, 612-617.

Murti, B. (1997). Prinsip dan Metode Riset Epidemiologi. Edisi ke 3. Yogyakarta: Gadjah Mada University.

Permendikbud. (2013). Standar Penilaian Pendidikan. Jakarta: Menteri Pendidikan dan Kebudayaan Republik Indoensia.

Prabowo, H. T. (2014). Implementasi Model Pembelajaran Blended Learning untuk Meningkatkan Aktivitas Belajar Multimedia Siswa Kelas XI Multimedia 1 SMK Muhammadiyah 2 Klaten Utara Tahun Ajaran 2013/2014. Yogyakarta: Universitas Negeri Yogyakarta.

Undang-undang SISDIKNAS. (2003). Undang-Undang Republik Indonesia Nomor 20.

Widoyoko, S. E. (2009). Teknik Penyusunan Instrumen Penelitian. Yogyakarta: Pustaka Pelajar.




DOI: http://dx.doi.org/10.30645/j-sakti.v4i2.233

Refbacks

  • There are currently no refbacks.


J-SAKTI (Jurnal Sains Komputer & Informatika)
Published Papers Indexed/Abstracted By:

Jumlah Kunjungan :

View My Stats