Validitas Pengembangan Media Pembelajaran Blended Learning Berbasis Cloud Computing Tingkat Sekolah Menengah Atas Kota Padang

Monica Fransisca, Yuliawati Yunus

Abstract


The purpose of this research was to create an E-Learning as learning media with the implementation of Blended learning models combined with Cloud computing. These products will be designed interactively, effectively, and efficiently in accordance with lesson courses on subjects in high school with online system. The research method used is Research and Development with the stages of development of 4D (Define, Design, Develop, Disseminate), in this research the product will be tested for feasibility by validity testing. Based on the results of the validity test conducted by system experts and content experts, it was found that this learning media can be categorized as feasible or valid to be used as a learning media in the Blended learning learning model in High School. The average percentage of the validity test results obtained was 90.6%, which belongs to the very valid category. From the results of the validity test, it can be concluded that Blended learning which combined with cloud computing as learning media is suitable for use in all subjects at the level of the High School at Padang.

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References


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DOI: http://dx.doi.org/10.30645/senaris.v1i0.13

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